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4 posters

Star Wars Galaxy of Heroes::General::Account Advice

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Dgmr’s account advice and discussion - Page 2 (5)byElectricboa Sun Oct 23, 2022 6:55 pm

There are a few variants with a Negotiator fleet out there, but Negotiator isn’t as viable as Malevolence when you unlock it. It’s not bad, but it tends to want more relic levels on pilots and 7-star ships to really be great.

Now comes the disclaimer, it’s been a long time since I’ve used the Negotiator outside of TB. I put it on defense in GAC, so some things might be a little more outdated. You’ve got three main line-ups people use:

Anakin, Y-Wing, and Ahsoka
This is the one most people use. I think it’s the one that messes with Malevolence the best when on defense. The downside is Ahsoka is a pretty good reinforcement and you’re losing that. Reinforcements would be Rex and Plo, not Fives. Fives has a higher reinforcement priority, so the AI brings it out first, which is usually not the best move. To prevent it, leave it out entirely.

Anakin, Y-Wing, and Fives
Kind of the OG Negotiator fleet. Generally good, but also one that has the most counters just because it’s been around so long. You get to use Plo, Ahsoka, and Rex as reinforcements here, but in most cases you only need two for defense purposes. By the time the second one comes out, you’re either going to win without needing a third, or you’re going to lose and a third won’t make any difference.

Anakin, Y-Wing, and Rex
This is the one my guild usually puts on defense in TW. Mostly because it saves Ahsoka and Plo as reinforcements, which are both good. Rex can be annoying with his protection recovery. It also sort of makes Empire counters a little harder. This won’t really matter for you, but if you use the OG TIE in the beginning three of an Empire fleet, you can go first and get foresight, then Ahsoka or Fives hit it and give the capital ship TM. I imagine you don’t see a ton of people with well-geared TIEs, since it’s not that useful anymore and most people will only do it for the Executor.

In this particular case, you could substitute HT for the Y-Wing. Once people get the Executor, the HT goes there, so you can’t use it with the Negotiator anymore. You could always use Anakin, HT, and Y-Wing, but I’m not sure how good that is nowadays. It’s just not something I see.

All that being said, I would prioritize Vulture over any Republic ships. Vulture and Hyena are the core of a Malevolence fleet. It’ll make your current fleet stronger.

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Dgmr’s account advice and discussion - Page 2 (11)byMarc Mon Oct 24, 2022 3:20 am

Dgmr wrote:Hi all - couple of fleet questions for the group.

What’s current thinking on best Negotiator fleet? Anakin and AT I assume, but other must haves or avoids? Is HT worth using here or better to use the slot for another GR ally?

How would you think about VD for Malevolence vs farming GR ships for Negotiator? I’m holding around spot 25-35 in fleet arena with Malevolence and no VD. Get VD first or just start working on Negotiator ships (hope to unlock Negotiator in 2 more TBs).

Thanks!

I recommend finishing Vulture Droid first. With it being a pilot-less ship, it's done once you finish the blueprints and you don't need to think about it anymore. Plus, when it's defeated, another VD spawns immediately.

And it's almost always best to finish one thing before moving on to another project in this game. If you switch around too much, you end up with a whole lot of nothing.

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Dgmr’s account advice and discussion - Page 2 (17)byDgmr Mon Oct 24, 2022 7:39 pm

Thanks both - very helpful!

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Dgmr’s account advice and discussion - Page 2 (23)byDgmr Sat Oct 29, 2022 9:59 am

Hi all - couple more topics I’d like to put out for the group’s view…

Conquest awards - I’m not really sure where I want to use them. Seems like my choices are Tie Interceptor, Maul, or Old Man Boba. I like Tie Interceptor but fleet-wise am finishing Malevolence, have Negotiator sitting on deck, plus need to think about Finalizer. But, not super wild about Maul or Boba. Any clear winners or losers here?

Next GL…so I *finally* got SEE and his ultimate. Am still thinking SLKR next as GL #2. Thoughts?

Thanks all!

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Dgmr’s account advice and discussion - Page 2 (29)byLaze Sun Oct 30, 2022 11:16 pm

I’d do Boba last. He’s the worst conquest toon and it’s not close. Tie Interceptor and Maul are both very good. The ship pushes the Empire fleet into a tier with Negotiator and Malevolence. Maul led mandos is also a great team roughly on par with something like CLS power wise in PvP. PvE wise, they aren’t that good for TB but are one of the better conquest teams if you add Wat.

I think your choice depends on who you think you’ll get use out of first. You’ll get some free Mandos as part of other farms. You get Canderous for doing DR. Jango and Bo-Katan for JMK. BAM for Executor. Some of those may be a bit out of your way right now though. For Interceptor, since you did SEE you already have a lot of the Empire fleet, so it’s probably useful to you right away (although you’ll want to invest a bit more to maximize the fleet). Either way I don’t think you can go wrong.

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Dgmr’s account advice and discussion - Page 2 (35)byElectricboa Mon Oct 31, 2022 12:39 am

Yeah, Scion Boba is the worst by far. He’s the definition of good on paper, trash in reality. Unless CG eventually makes him a requirement for something (which they could for a GL Mando or something like that), I don’t think there’s any reason to get him. His only okay use is in TW, with a specific team that can work without him, and omicrons. Outside of TW, he’s just slow and weak. I have him at R5 and completely regret gearing him.

Maul is a good unit, but he’s only useful on a LV or Mandalorian team. I guess you could give him to Starkiller, but he’s just kind of lock in my his tags. For what it’s worth, you will eventually have a Mandalorian team. Just by doing GLs, you’ll eventually gear them.

TIE Interceptor seems like it would be the best fit for you. You just did SEE, so you basically have the pilots you need for a decent Empire team. Get TIE Bomber to 7-stars and work on unlocking the Emperor’s Shuttle. Sith Bomber would also be nice to have as part of your starting three. TIE Interceptor is useful basically at unlock. The reinforcement alone boosts the team. You can get away with Second Sister at G11 or G12. The ship can also function as a second damage-dealer, but that requires G13. If CG keeps pushing more and more for Inquisitors, it might be an inevitable team.

I would also suggest considering CAT and Razor Crest. If/when you go for the Executor, you’re going to need Razor Crest for the event and the final fleet. CAT is also a pretty amazing character. Yes, she’s primarily used with JMK, but you can also use her with Padme or even a scoundrel team.

As far as your next GL goes, it’s difficult to say. Pre-Jabba, I would have probably said SLKR. That’s still a good path, but I think there is an argument for JML. It would help balance your account a bit for TB. You get JKL going for JML, who is also needed for Jabba. If you were inclined to skip the Executor and go for the Profundity (keep in mind the R9 for Raddus), JML also has you gearing up Rebel pilots.

Going against JML, it’s a long and convoluted road. You’ve already got some gear in FO meaning you don’t need as much to finish them. SLKR is still a great GL and goign stright for him would be a lot faster than JML.

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Dgmr’s account advice and discussion - Page 2 (41)byDgmr Mon Oct 31, 2022 10:01 am

Thanks Laze and Boa!

How does conquest work once I’m able to access the Proving Grounds? Should I just sit on my currency until I’m in, then use it on CAT (at some point I’ll move 3PO to CLS from Padme and want to backfill with CAT)? I’m 3.2M GP so getting close to Proving Grounds I think.

I do like the idea of getting JML. So it seems like it’s SLKR and then Executor (leveraging some of the BH reqs for Finalizer) or JML then maybe Jabba with Profundity in the mix somewhere.

Either way I’m working on BHs for Chewie to build out CLS’s team. I also have enough shards to unlock Razor Crest (just need the pilots). So that points me a bit toward SLKR and Executor. But I guess a few of the BHs and the CLS team would go toward JML and/or Jabba, plus getting JMK would be great.

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Dgmr’s account advice and discussion - Page 2 (47)byElectricboa Mon Oct 31, 2022 3:00 pm

Proving Grounds is completely separate from Conquest. As long as you don’t have the unit (let’s say Razor Crest) at 7-stars, you can access the battle to get 5 shards/blueprints. Once you do get it to 7-stars, the battle for it disappears. If you want to speed up the farming, old Conquest units are usually in the Jawa nodes during Conquest. Or if you want it use your currency elsewhere, just use Proving Grounds to slowly get there.

If you want, you could decide not to unlock the Razor Crest until you’re ready to use it to get Executor. That would let you get a little extra shard shop currency until then. It’s not much, but it could add up if it takes you a while to get to Executor.

Another thing is the battles to actually get the character/ship in Proving Grounds were on the tougher side. I know one R5 character is required to access the battles at all, but you might need to use SEE to actually win. I guess there’s a GP requirement, too. It’s also something that not everyone can help with. Initially, they messed up and let people with Razor Crest and CAT do Proving Grounds, but it’s since been fixed. Any newer characters/ships are going to be battles anyone who unlocked the unit through Conquest will never see.

A big thing for the GLs is looking at the requirements. As an example, Jabba does require Han at R8. I’m not sure how easy that would be for you to do. SLKR and JML both just need R7 max, though JML requires a lot more relics overall because JKL has his own requirements that you need.

Just to add on to the BH, you might as well lean towards BHs that have ships, since you also need those to get the Falcon. And all the BH ships are going to be used on your final Executor team.

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Dgmr’s account advice and discussion - Page 2 (53)byDgmr Sat Nov 05, 2022 10:02 am

Hi all,

So just as I decided to spend conquest awards on Tie Interceptor, I see Malgus is now in the conquest store. Curious if the group has thoughts on one vs the other? I see value in both, but was really eager to get Malgus to plug into my Sith Empire squad. Otherwise TI would go with my Empire fleet (Chimaera or Executrix). Malgus is longer to unlock but I’d have to work on TI pilot. Not sure which could impact my roster most…thoughts?

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Dgmr’s account advice and discussion - Page 2 (59)byElectricboa Sat Nov 05, 2022 1:52 pm

You would get more immediate use out of Malgus, since you already have a Sith Empire team. A few caveats:

The 4th Datacron set recently expired, and that took away the Malgus-specific one. I would say a significant number of people who got Malgus also got his datacron, which basically made him a GL. Now that it’s gone, Malgus likely dropped a little in viability, but no one knows how much because we haven’t had a GAC yet. My guild was regularly using him in TW on defense, but still with the Datacron. That’s not to say I think he’s suddenly going to be bad, but CG immediately giving him a Datacron skewed how good he is.

Malgus is kind of relic-hungry. You want to load him up with health, which means the higher relic he is, the better. That serves him as a tank and Dark deception does damage based on Malgus’ max health, so it also increases his damage. With his Datacron being so good, a lot of people took him to R7+. You could certainly get away with less, but he’s not going to be quite as good. I think my guild wanted everyone to have at least 120k health on him. Dark Deception does 40% of his max health, so that would have been 48k a pop.

Darth Talon is the last caveat. She makes Malgus a lot better because she gives him a savior mechanic, which is very useful when he’s one of your tanks. You can use her at lower gear and she still works, but if she dies you lose the savior. Because of that, relics are recommended. She doesn’t have a lot of durability and she could get taken out by an AOE. If you don’t gear her, you would still have a full team, but it wouldn’t be ideal.

All that being said, Malgus does make Sith Empire better. Even without Talon, a high relic Malgus, or the Datacron, it will be an improvement over DR-lead in almost all cases. His leadership is the only omicron you really need to have for him. The unique is useless in 3v3, so it’s only in 5v5. The special didn’t matter before because the Datacron let you spam Dark Deception all the time. Now, that it’s gone, the special could have some use. I doubt the unique will, but to be fair most people were using GLs to take out ideal Malgus teams with the Datacron. With it gone, if people use lesser teams, it might surprise them. I would just stick to the leadership, though.

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Dgmr’s account advice and discussion - Page 2 (65)byDgmr Sat Nov 05, 2022 2:26 pm

Thanks Boa! Yeah I wasn’t sure how much the datacron was skewing things, but we’ll see.

I’m leaning towards JML as my next GL so Empire ships would I guess be a distraction (not that Malgus isn’t, but my Empire fleet is nowhere near ready to take on Executor with the TI slotted in).

Shifting gears to JKA. I currently use him with Padme. At some point I’ll move 3PO to CLS and backfill with Shaak Ti or, hopefully, CAT. But, I’m also debating whether to put JKA on a QGJ Jedi team. Obviously that blows up the Padme team. Any thoughts on the better long-term strategy - blow up Padme for better CLS and QGJ teams or keep the GR band together?

As always, super helpful advice here!

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Dgmr’s account advice and discussion - Page 2 (71)byElectricboa Sat Nov 05, 2022 7:03 pm

The Datacron let him constantly do the big hit, which was significant. There were a couple times that my opponent lost to my Malgus team when they used SLKR. To be fair, my Malgus has around 140k health, so he was hitting pretty hard. I also have all the omicrons on him. That was a mistake on my part in hindsight, but it does make him a little scarier to see on defense.

The Empire fleet with TIE Interceptor is more designed to take out Negotiator, though I think it can probably beat anything outside the Executor or Profundity. Or on defense, it can be tough.

JKA is tough because a lot of players, including myself, do use JKA with QGJ. But that’s partially because JMK basically steals almost all of Padme’s team, so she usually goes under JMK and that leaves JKA free to go to QGJ without any real downside. Without JMK, I’m not sure. If you’re using QGJ on defense, JKA goes very well on that team. If you’re using it on offense, it’s not as necessary because the AI might not target QGJ.

A couple other things to consider for JKA under QGJ. JKA’s bonus turn only does an extra 100% damage if the team is all Republic. KAM is also commonly used on the team, which gives Republic Jedi an extra 20% offense. You don’t have a lot of Republic Jedi. It’s basically your whole Padme team right now. You can still use JKA with random Jedi, but you’re missing out on the extra damage. That would make it easier to counter your team.

Personally, I would say you can give C-3PO to CLS. Keep GK, JKA, and Ahsoka with Padme. I’m assuming you use GMY with JKR, so for a 5th maybe R2? You can replace him with Shaak Ti or CAT later. QGJ just doesn’t have a lot of use for you right now. He will as you do JML and get more Jedi to play with. Even more when you get around to JMK. But for now, all your well geared Jedi are being used elsewhere.

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Dgmr’s account advice and discussion - Page 2 (77)byDgmr Tue Nov 22, 2022 11:23 am

Hi all - super tactical question. Who would you use as an interim fifth for CLS (realizing the best long term answer is Chewpio): five star Chewpio, relic ROLO, relic Captain Han,

Then the broader question - would you just prioritize Chewpio now to fill out CLS, at the expense of delaying JKL?

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Dgmr’s account advice and discussion - Page 2 (83)byLaze Tue Nov 22, 2022 11:36 am

I used a G8 Chewpio with my CLS team for a long time, and was surprised how he immediately made the team better. Don’t underestimate the impact of his stat share, which is based on the gear level of CLS, not Chewpio. If you’re going that route I’d mod him a bit differently than a fully geared Chewpio - prioritize survivability so give him protection primaries and health sets. You just want him to stay alive.

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Dgmr’s account advice and discussion - Page 2 (89)byDgmr Tue Nov 22, 2022 3:03 pm

Thanks Laze! That’s good to know, and changes my thinking. I obviously need to spend more time going through Chewpio’s kit! I’ve got CLS geared to R4 at the moment.

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Dgmr’s account advice and discussion - Page 2 (95)byDgmr Sun Nov 27, 2022 6:15 pm

Hi all,

So I’m working on JKL, and as a related side project, building out a decent CLS team. I’m working on 7* Chewie and am wondering how much to invest in BH. For better or worse my Chewie unlock team is Bossk, the Fetts, Zam, and Dengar. I’ve also got IG-88 and Cad for the ships (Falcon and eventually Executor). Curious what I need 1) for Chewie but also 2) for GAC - ie, optimal gearing for Chewie and then whether it’s worth any money xtra for GAC (I realize BH aren’t what they used to be)…?

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Dgmr’s account advice and discussion - Page 2 (101)byElectricboa Sun Nov 27, 2022 9:35 pm

As far as the chewie event, I can’t really help there. It’s simply been too long and we have a lot more BHs nowadays. I can’t even remember if there was G12 at the time the event came out. I think so. Either way, you have Jango, who I know came out right before Chewie. He made the event a lot easier, but most people didn’t have him.

For Chewie, IG-88 and Cad Bane were largely useless. They died in one hit most of the time, so I wouldn’t worry too much about them. For the Falcon, I’d say G10 or G11 should be fine. Executor is still a ways off for you, so you don’t need to over gear them now.

Really, what you might do is just try out the events and see how you do. They’re always available, so it’s not like you have a narrow window to do it. Worst case scenario is you try and lose. You can always add gear if you think you just need more.

As far as GAC goes, BHs are not quite what they used to be, but can be an okay defense team. What gear level they need is largely depended on your ranking. I have no idea what you see in Chromium. Are there a lot of G12/G13 teams used? The occasional G11?

Almost all the BHs are required for something. Boba, Bossk, IG-88, Dengar, and Cad Bane are pretty much your core for Executor. Beskar Mando is needed, too, but isn’t counted as a BH (though his ship is). Embo and Zam are needed for LV. Jango and Cad Bane are needed for JMK. Krrsantan, Greedo, Boushh, Aurra, Fennec, and Boba are all needed for Jabba. Greef and OG Mando are the only ones left out, though both are needed to get Beskar Mando. It’s just you can get away with much lower gear on them. Everyone else you will eventually all have at G13 as you do the GLs.

In all likelihood, you’ll probably do Executor before JMK, LV, or Jabba, so that core group I listed are probably going to be the ones you want to focus on more. Unfortunately, they’re not amazing for squad battles.

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Dgmr’s account advice and discussion - Page 2 (107)byDgmr Mon Nov 28, 2022 7:54 pm

Thanks, very helpful. Yeah, I was thinking of working through Chewie like you say. At the same time I can always use GAC squads too. In Chromium it’s mostly G12-13 on the front walls. The back wall can start to soften, with more G10-11. I do see a fair amount of the pre-Mando BHs in Chromium. My Troopers usually cut through them pretty quickly, but it’s still a squad I need to devote a decent counter to.

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Dgmr’s account advice and discussion - Page 2 (113)byElectricboa Tue Nov 29, 2022 12:10 am

Well, there are some ways you can utilize the less useful BHs you will need to gear. As an example, IG-88 can work on a Grievous droid team in place of Droideka. Eventually, you will need Beskar Mando for the Executor. All BHs are also scoundrels, so you could just give him the leftovers. Further down the road, Dash becomes another good option for general scoundrels.

I’m just not a big fan of going out of your way for someone just because they are a ‘better’ unit in a particular team. Like if you’re talking about the best non-Jabba BH team you can do, it’ll be something like:

Aurra (L), Greef, Bossk, OG Mando, and Boba/Jango/Zam

The gist is Greef lets you complete Aurra’s contract incredibly fast and then you can quickly one-shot someone with Mando. If you want a more specialized anti-LV BH team, then Fennec lead with OG Mando, Kuiil, IG-11, and Scion Boba/Beskar Mando. That’s once the LV Datacron is gone.

But all that isn’t really helping you towards something now.

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Dgmr’s account advice and discussion - Page 2 (119)byDgmr Tue Nov 29, 2022 8:26 pm

Yeah I agree - I want to stay focused on building my roster, working towards the next step. For now I think that’s my core BH team to get Chewie and then the ones for the Falcon. JKL is the goal, then JML. “Stay on target.”

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Dgmr’s account advice and discussion - Page 2 (125)byDgmr Mon Dec 12, 2022 8:44 pm

Any thoughts on best upgrades to R7, in terms of best bang-for-the-buck amongst the following:

DR (currently R5, as part of DR, Malak, FBS, HK, SM)
Malak (currently R5, same team as above)
Wampa (currently R5, solo)
CLS (currently R5, part of CLS, Raid Han, Chewie, Chewpio, 3PO)
Raid Han (currently R3, same team as above)
JKR (currently R3, part of JKR, Bastila, GMY, Jolene, HY)
…?

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Dgmr’s account advice and discussion - Page 2 (131)byLaze Mon Dec 12, 2022 9:06 pm

The only one of those I have R7 is Wampa. CLS isn’t a bad investment since he shares stats, but he seems to do fine at R5. The others I wouldn’t waste the relic mats to go to R7 at your level. R5 is usually a good stopping point. Save them for required characters.

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Dgmr’s account advice and discussion - Page 2 (137)byElectricboa Mon Dec 12, 2022 9:12 pm

I guess it depends on why you’re looking at R7. If it’s purely for the new TB, then I would say don’t do any of them. This is the first one and guilds are just figuring out how to run them. CMs don’t seem to be as impactful this time around, so you’re not getting a huge return for being able to complete them.

If you’re really interested in getting a team to R7 for TB, then I would actually say Inquisitors. Again, don’t do it now because we don’t know how difficult that node is going to be. But most guilds are going to want Reva shards and CG has made it so you can’t avoid the Inquisitors forever. That also assumes your guild can get to the Reva node in P3.

If we’re talking generally, there’s a lot more value in getting teams to R5 over R7. You usually don’t get that much more for R7, but R5 lets you utilize level 6 Datacrons. You only have one of those right now. You will eventually have to use them. They are inevitable.

Outside of that, I would focus on event characters or GLs. That will give you more to work with.

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Dgmr’s account advice and discussion - Page 2 (143)byDgmr Mon Dec 12, 2022 9:53 pm

Ah, thanks Boa! An angle or two I hadn’t thought about. Most helpful!

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Dgmr’s account advice and discussion - Page 2 (149)byDgmr Sun Jan 01, 2023 1:15 pm

Happy New Year everyone. Curious for thoughts on best JKL teams that don’t include JML (and preferably without splitting up JML’s team)?

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